
Regional Indie Game Co-Publisher
Clear · Precise · Lightweight
Your Lens For Indie Game Market in China
About Us
GLASSiRiS is a lightweight indie publishing brand built to help unique overseas indie games reach Chinese players.
What We Do (and Don't)
Understanding what we do and more importantly, what we don't, can help set a clearer expectation for our partnership.
| ☑ WHAT WE DO |
|---|
| We Discuss How to Make a Better Game, with You Sometimes you don’t need a publisher. You just need someone who can give honest, thoughtful feedback. |
| We Care About the Creator Behind the Game Making games is rewarding, but hard. We want to make sure you don’t walk that road alone. |
| Chinese Social Media & Community Management |
| Gaming Platform Management |
| Offline Events (No-Fly Indie China Project) |
| Chinese Press & PR Relationship Maintenance |
| Influencer, Localization Coordination, Merch Support… And all the small but important things around publishing that are easy to overlook. |
| ☒ WHAT WE DON'T |
|---|
| We Don't Offer MG We are a lightweight co-publishing studio, not a large publishing fund. |
| We Don't Own Your IP Your game belongs to you. Always. |
| We Don't Handle Global Publishing One step at a time. |
| We Don't Receive Revenue Before Devs (For Indie Partner Plan) Devs receive revenue first, then settle our share based on the agreed terms. |
| We Don’t Make Unrealistic Sales Promises Anyone can promise a mirage. We care more about building a real house. |
| We Prefer Working with Smaller Teams |
| We Don’t Publish Horror Games Some stories stay with us a little too well… |
Our Projects
Contact Us
If you’re curious, let’s chat!
We’d love to hear about your project: no commitments needed.












